Creature FX TD
Mumbaionsite
Posted 4mo ago · via Recruitee
About this role
Creature FX Artists are responsible for providing a wide variety of dynamic simulations for character based work; including clothing, hair, muscle, skin as well as any post simulation sculpting and finaling. Creature FX artists will be expected to carry out the following responsibilities: Create simulation rigs for characters and creatures using Maya nCloth, nHair, and additional 3rd party and proprietary tools. Execute shots using simulation rigs and the delivery of finished assets to the Lighting department. Liaise with other departments involved in the creature workflow - Modeling, Rigging, Animation, Lighting and Groom. Be involved in the development of departmental tools and techniques. Meet schedules and deadlines whilst maintaining the highest standards.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Mumbai. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
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